Physics Lab

Unit 2: Kinematics

Kinematics is the description of motion without asking about its causes. NEET expects 2–3 MCQs per year from this unit, focused on equations of motion, projectile, graphs, and relative velocity. Numericals are short (one or two steps) and almost always reduce to direct substitution into a formula. Graph-reading and assertion-reason questions appear frequently.

The key skill: recognise the type of motion (uniform, uniformly accelerated, projectile, circular) and pick the right formula immediately.

Concept Map

  • Motion in 1D
    • Position, displacement, distance
    • Velocity (avg, instantaneous)
    • Acceleration (avg, instantaneous)
    • Equations of motion (uniform acceleration)
    • Free fall under gravity
  • Graphical analysis
    • x-t, v-t, a-t graphs
    • Slope and area interpretations
  • Motion in 2D
    • Vector addition / resolution
    • Projectile motion
    • Uniform circular motion (kinematic part)
  • Relative motion
    • 1D relative velocity
    • 2D relative velocity (boat-river, rain-man)

Topic 1: Motion in One Dimension

Sub-topic A: Distance vs Displacement

  • Distance is the actual path length (scalar, always positive).
  • Displacement is the vector from initial to final position. Magnitude \le distance.

For an object that moves 30 m east then 40 m north: distance = 70 m, displacement magnitude = 50 m.

Sub-topic B: Speed and Velocity

  • Average speed = total distance / total time.
  • Average velocity vavg=Δr/Δt\vec v_\text{avg} = \Delta \vec r / \Delta t.
  • Instantaneous velocity v=dr/dt\vec v = d\vec r/dt.

Trap: average speed \ne |average velocity| in general. For a round trip, average velocity is zero but average speed is not.

For two equal distances at speeds v1v_1 and v2v_2 the average speed is the harmonic mean:

vavg=2v1v2v1+v2.v_\text{avg} = \frac{2 v_1 v_2}{v_1 + v_2}.

For two equal time intervals the average speed is the arithmetic mean (v1+v2)/2(v_1 + v_2)/2. NEET loves this distinction.

Sub-topic C: Acceleration

  • aavg=Δv/Δt\vec a_\text{avg} = \Delta \vec v / \Delta t.
  • a=dv/dt=d2r/dt2\vec a = d\vec v/dt = d^2\vec r/dt^2.

Acceleration can change speed, direction, or both. In uniform circular motion the speed is constant but a=v2/r\vert \vec a\vert = v^2/r is non-zero (centripetal).

Sub-topic D: Equations of Uniformly Accelerated Motion

For constant acceleration aa along a line:

v=u+at,v = u + at, s=ut+12at2,s = ut + \tfrac{1}{2} a t^2, v2=u2+2as,v^2 = u^2 + 2 a s, sn=u+a2(2n1)(displacement in the n-th second).s_n = u + \tfrac{a}{2}(2n - 1) \quad \text{(displacement in the $n$-th second)}.

The last formula gives the displacement during the nn-th second of motion (not the total in nn seconds). It's a common NEET shortcut question.

Sub-topic E: Free Fall

Taking downward as positive with a=g9.8 m/s2a = g \approx 9.8\ \text{m/s}^2:

v=u+gt,h=ut+12gt2,v2=u2+2gh.v = u + g t, \quad h = u t + \tfrac{1}{2} g t^2, \quad v^2 = u^2 + 2 g h.

For a body dropped from rest at height hh:

t=2h/g,v=2gh.t = \sqrt{2h/g}, \quad v = \sqrt{2 g h}.

For a body projected upward with initial speed uu:

tup=u/g,Hmax=u2/(2g),Tflight=2u/g.t_\text{up} = u/g, \quad H_\text{max} = u^2/(2g), \quad T_\text{flight} = 2u/g.

The distances covered in successive seconds during free fall from rest are in the ratio 1:3:5:71 : 3 : 5 : 7 \dots (Galileo's ratio).

Topic 2: Motion Graphs

Sub-topic A: Position-Time Graph

  • Slope == velocity.
  • Straight line \Rightarrow uniform velocity.
  • Curve \Rightarrow accelerated motion (concave up for +a+a, concave down for a-a).
  • Horizontal line \Rightarrow object at rest.

Sub-topic B: Velocity-Time Graph

  • Slope == acceleration.
  • Area under v-t graph = displacement (algebraic — areas below the axis subtract).
  • Straight line \Rightarrow uniform acceleration.
  • Horizontal line \Rightarrow uniform velocity.

Sub-topic C: Acceleration-Time Graph

  • Area under a-t graph = change in velocity.

Sub-topic D: Reading Graphs (NEET style)

NEET often shows a v-t graph and asks one of:

  • What is the displacement? (sum of areas)
  • What is the average acceleration? (Δv/Δt)
  • Identify when the body is at rest (v = 0).
  • Identify when acceleration is maximum (steepest slope).

Topic 3: Motion in Two Dimensions

Sub-topic A: Vector Decomposition

A 2D motion with position r(t)=x(t)i^+y(t)j^\vec r(t) = x(t)\hat i + y(t)\hat j has

v=dxdti^+dydtj^,a=d2xdt2i^+d2ydt2j^.\vec v = \frac{dx}{dt}\hat i + \frac{dy}{dt}\hat j, \quad \vec a = \frac{d^2 x}{dt^2}\hat i + \frac{d^2 y}{dt^2}\hat j.

The horizontal and vertical motions are independent — a key principle for projectile motion.

Sub-topic B: Projectile Motion (level ground)

A particle is projected with speed uu at angle θ\theta from horizontal. Take origin at launch point, xx horizontal, yy vertical (up positive).

  • Horizontal velocity: ux=ucosθu_x = u \cos\theta (constant).
  • Vertical velocity: uy=usinθu_y = u \sin\theta (decreases by gtgt).
  • Position: x=ucosθtx = u \cos\theta \cdot t, y=usinθt12gt2y = u \sin\theta \cdot t - \tfrac{1}{2} g t^2.

Equation of trajectory (eliminate tt):

y=xtanθgx22u2cos2θ.y = x \tan\theta - \frac{g x^2}{2 u^2 \cos^2\theta}.

This is a parabola.

Key quantities:

T=2usinθg,H=u2sin2θ2g,R=u2sin2θg.T = \frac{2u\sin\theta}{g}, \quad H = \frac{u^2 \sin^2\theta}{2g}, \quad R = \frac{u^2 \sin 2\theta}{g}.

Useful facts:

  • Maximum range when θ=45°\theta = 45°: Rmax=u2/gR_\text{max} = u^2/g.
  • For complementary angles θ\theta and 90°θ90° - \theta, the ranges are equal but HH and TT differ.
  • Relation: R=4HcotθR = 4H \cot\theta, so when θ=45°\theta = 45°, R=4HR = 4H.
  • Speed at highest point: ucosθu \cos\theta (horizontal only).
  • At highest point the velocity and acceleration are perpendicular.

Sub-topic C: Projectile from a Height

Object launched horizontally with speed uu from height hh:

t=2h/g,R=u2h/g,v=u2+2gh.t = \sqrt{2h/g}, \quad R = u\sqrt{2h/g}, \quad v = \sqrt{u^2 + 2gh}.

Sub-topic D: Projectile on an Inclined Plane

If thrown with speed uu at angle α\alpha from an incline of angle β\beta (taking incline as reference):

Rincline=2u2sinαcos(α+β)gcos2β,T=2usinαgcosβ.R_\text{incline} = \frac{2 u^2 \sin\alpha \cos(\alpha + \beta)}{g \cos^2\beta}, \quad T = \frac{2 u \sin\alpha}{g \cos\beta}.

Maximum range up the incline at α=(90°β)/2=45°β/2\alpha = (90° - \beta)/2 = 45° - \beta/2.

Topic 4: Relative Velocity

Sub-topic A: In One Dimension

The velocity of A relative to B is

vAB=vAvB.\vec v_{AB} = \vec v_A - \vec v_B.

If two trains move in the same direction at uu and vv with u>vu > v, the relative speed is uvu - v. If opposite, u+vu + v.

Sub-topic B: In Two Dimensions

Use vector subtraction. The magnitude is

vAB=vA2+vB22vAvBcosθ|\vec v_{AB}| = \sqrt{v_A^2 + v_B^2 - 2 v_A v_B \cos\theta}

where θ\theta is the angle between vA\vec v_A and vB\vec v_B.

Sub-topic C: Boat in River

Let river velocity be vrv_r along the bank, boat velocity vbv_b relative to water.

Shortest path (crossing perpendicular to bank): boat must be aimed upstream at angle θ\theta such that

sinθ=vr/vb.\sin\theta = v_r / v_b.

Time to cross width dd:

t=dvbcosθ.t = \frac{d}{v_b \cos\theta}.

Shortest time (boat perpendicular to bank): t=d/vbt = d/v_b, but boat drifts by vrtv_r t downstream.

Sub-topic D: Rain-Man Problem

If rain falls vertically with speed vrv_r and the man walks horizontally with speed vmv_m, the rain appears to fall at angle θ\theta from vertical given by

tanθ=vm/vr.\tan\theta = v_m / v_r.

To stay dry, the man should tilt the umbrella forward by this angle.

Topic 5: Variable Acceleration (Calculus)

When aa is a function of tt, vv or xx, use:

v=adt,x=vdt.v = \int a\,dt, \quad x = \int v\,dt.

For aa as function of xx: a=vdv/dxa = v\,dv/dx, so vdv=adx\int v\,dv = \int a\,dx.

NEET asks one such calculus question every 2–3 years — usually integrating a(t)=kta(t) = kt to get vv and xx.

NEET Pattern MCQ Tips

  • Direct formula plug: H, R, T of projectile given uu and θ\theta → one-line answer.
  • Graph interpretation: identify motion type from a v-t curve; compute displacement as area.
  • Average velocity vs speed: harmonic mean trap for equal-distance segments.
  • Assertion-reason: "At the highest point of a projectile, velocity and acceleration are perpendicular." (True)
  • Relative motion: river-boat, rain-man, two-trains.
  • Galileo ratio: distances in successive seconds in free fall.
  • n-th second: sn=u+(a/2)(2n1)s_n = u + (a/2)(2n - 1).

Common Confusions and Traps

  • Distance can never decrease; displacement can.
  • For uniform circular motion, speed is constant but velocity is not (direction changes).
  • A body thrown upward has a=ga = -g throughout (even at the top where v=0v = 0).
  • vavg\vert \vec v_\text{avg}\vert and vavg-speedv_\text{avg-speed} are equal only for straight-line motion in one direction.
  • In projectile motion, horizontal velocity component is always ucosθu\cos\theta; vertical is usinθgtu\sin\theta - gt.
  • R=4H/tanθR = 4H/\tan\theta — useful for "find θ\theta" given RR and HH.
  • Two projectiles with complementary angles (θ,90°θ\theta, 90° - \theta) at the same uu have the same RR, but the higher angle gives more HH and more TT.

Quick Revision Card

  • v=u+atv = u + at, s=ut+12at2s = ut + \tfrac{1}{2} at^2, v2=u2+2asv^2 = u^2 + 2as.
  • sn=u+(a/2)(2n1)s_n = u + (a/2)(2n - 1).
  • Galileo: 1:3:5:71:3:5:7\dots ratio for free-fall distances.
  • R=u2sin2θ/gR = u^2 \sin 2\theta / g, H=u2sin2θ/(2g)H = u^2 \sin^2\theta / (2g), T=2usinθ/gT = 2u\sin\theta/g.
  • Range maximum at 45°: Rmax=u2/gR_\text{max} = u^2/g.
  • At highest point: va\vec v \perp \vec a.
  • Boat shortest path: sinθupstream=vr/vb\sin\theta_\text{upstream} = v_r/v_b.
  • Rain angle: tanθ=vm/vr\tan\theta = v_m/v_r.
  • Slope of x-t = v; slope of v-t = a; area of v-t = displacement.

Worked NEET Examples

Example 1: Drop and projection at the same time

A body AA is dropped from height HH at the same instant another body BB is thrown vertically upward with speed uu from the ground. They meet at time

t=H/ut = H/u

(from relative-velocity argument: AA and BB approach each other at relative speed uu, while gravity affects both equally). The meeting height above ground is H12gt2H - \tfrac{1}{2}g t^2.

Example 2: Two cars, head-on approach

Two cars on a straight road, 200 m apart, approach each other at 30 m/s and 20 m/s. Relative speed = 50 m/s. Time to meet = 200/50 = 4 s. The faster car covers 120 m in this time; they meet 120 m from the starting point of the faster car.

Example 3: Vertical projectile, second projectile launched later

A ball thrown vertically up with u=20u = 20 m/s. After 1 s, a second ball is thrown with same uu. Where and when do they meet?

Position of first ball at time tt (from launch of first): y1=20t5t2y_1 = 20t - 5t^2.

Position of second ball: y2=20(t1)5(t1)2y_2 = 20(t - 1) - 5(t-1)^2, valid for t1t \ge 1.

Setting y1=y2y_1 = y_2 gives t=2.5t = 2.5 s, at y=18.75y = 18.75 m.

Example 4: Projectile striking an incline

Particle projected at angle α\alpha from a horizontal ground reaches an incline of angle β\beta to the horizontal at distance LL along the incline. Use formula

Rincline=2u2sinαcos(α+β)gcos2β.R_\text{incline} = \frac{2 u^2 \sin\alpha \cos(\alpha + \beta)}{g \cos^2\beta}.

For α=60°\alpha = 60°, β=30°\beta = 30°, u=20u = 20 m/s, g=10g = 10 m/s²:

R=2(400)(0.866)(cos90°)10(0.75)=0.R = \frac{2(400)(0.866)(\cos 90°)}{10(0.75)} = 0.

So α+β=90°\alpha + \beta = 90° means the projectile lands exactly at the foot of the launch — the projectile rises perpendicular to the incline.

Example 5: Time of flight from a height

A ball thrown horizontally at 10 m/s from a 20 m cliff. Time to hit ground: t=2(20)/10=2t = \sqrt{2(20)/10} = 2 s. Range: R=10×2=20R = 10 \times 2 = 20 m. Final velocity: v=102+(10×2)2=50022.4v = \sqrt{10^2 + (10 \times 2)^2} = \sqrt{500} \approx 22.4 m/s.

Derivations Summary

Range Formula

Range RR is horizontal distance traveled during time of flight TT. Horizontal velocity is ucosθu\cos\theta (constant).

R=ucosθT=ucosθ2usinθg=u22sinθcosθg=u2sin2θg.R = u\cos\theta \cdot T = u\cos\theta \cdot \frac{2u\sin\theta}{g} = \frac{u^2 \cdot 2\sin\theta\cos\theta}{g} = \frac{u^2\sin 2\theta}{g}.

Maximum at θ=45°\theta = 45°.

Maximum Height

At max height, vy=0v_y = 0. Using vy2=uy22gHv_y^2 = u_y^2 - 2gH:

0=(usinθ)22gH    H=u2sin2θ2g.0 = (u\sin\theta)^2 - 2gH \implies H = \frac{u^2\sin^2\theta}{2g}.

Equation of Trajectory

From x=ucosθtx = u\cos\theta \cdot t, get t=x/(ucosθ)t = x/(u\cos\theta). Substitute in y=usinθt12gt2y = u\sin\theta \cdot t - \tfrac{1}{2}g t^2:

y=xtanθg2u2cos2θx2.y = x\tan\theta - \frac{g}{2 u^2\cos^2\theta} x^2.

This is a parabola opening downward.

n-th Second Displacement

Total displacement in nn seconds: sntotal=un+12an2s_n^\text{total} = un + \tfrac{1}{2}a n^2.

Total in (n1)(n-1) seconds: sn1total=u(n1)+12a(n1)2s_{n-1}^\text{total} = u(n-1) + \tfrac{1}{2}a(n-1)^2.

Difference (displacement during nn-th second):

sn=u+a2(2n1).s_n = u + \tfrac{a}{2}(2n-1).

Graphical Problem-Solving

Reading a v-t Graph

Given a v-t graph:

  1. Slope at any instant = instantaneous acceleration.
  2. Area under graph from t1t_1 to t2t_2 = displacement during that interval.
  3. Sign of area matters: areas below the time axis represent displacement in the opposite direction.

Conversion Between Graphs

If x(t) is parabolic up ⇒ v(t) is linear up ⇒ a is constant positive.

If x(t) is parabolic down ⇒ v(t) is linear down ⇒ a is constant negative.

If v(t) has a peak (max) ⇒ at peak a=0a = 0, before peak a>0a > 0, after peak a<0a < 0.

Calculus-Based Kinematics Problems

Problem 1

A particle has velocity v(t)=6t22tv(t) = 6t^2 - 2t. Find acceleration at t=2t = 2 and total displacement in first 3 s.

Solution: a=dv/dt=12t2a = dv/dt = 12t - 2, so a(2)=22a(2) = 22 m/s².

Displacement: 03(6t22t)dt=[2t3t2]03=549=45\int_0^3 (6t^2 - 2t)\,dt = [2t^3 - t^2]_0^3 = 54 - 9 = 45 m.

Problem 2

A particle starts from rest with a=kta = kt (variable). Then v=12kt2v = \tfrac{1}{2}k t^2 and x=16kt3x = \tfrac{1}{6}k t^3. Velocity is quadratic in time, displacement cubic.

Problem 3

Acceleration depends on position: a=kxa = -kx. Then vdv/dx=kxv\,dv/dx = -kx, so vdv=kxdx\int v\,dv = -k\int x\,dx, giving v2=v02kx2v^2 = v_0^2 - kx^2 — this is SHM!

Formula Sheet

SituationFormula
1D uniform accelerationv=u+at; s=ut+12at2; v2=u2+2asv = u + at;\ s = ut + \tfrac{1}{2}at^2;\ v^2 = u^2 + 2as
nn-th second displacementsn=u+(a/2)(2n1)s_n = u + (a/2)(2n - 1)
Free fall (drop from hh)t=2h/g; v=2ght = \sqrt{2h/g};\ v = \sqrt{2gh}
Free fall (upward uu)H=u2/(2g); T=2u/gH = u^2/(2g);\ T = 2u/g
Avg speed (equal distances)v=2v1v2/(v1+v2)v = 2 v_1 v_2/(v_1 + v_2)
Avg speed (equal times)v=(v1+v2)/2v = (v_1 + v_2)/2
Projectile time of flightT=2usinθ/gT = 2u\sin\theta/g
Projectile rangeR=u2sin2θ/gR = u^2 \sin 2\theta/g
Projectile max heightH=u2sin2θ/(2g)H = u^2 \sin^2\theta/(2g)
Trajectoryy=xtanθgx2/(2u2cos2θ)y = x\tan\theta - gx^2/(2u^2\cos^2\theta)
Horizontal projectile rangeR=u2h/gR = u\sqrt{2h/g}
Relative velocity (1D)vAB=vAvBv_{AB} = v_A - v_B
Relative velocity (2D mag)vAB=vA2+vB22vAvBcosθv_{AB} = \sqrt{v_A^2 + v_B^2 - 2v_A v_B \cos\theta}
Boat shortest pathsinθ=vr/vb\sin\theta = v_r/v_b
Rain-man angletanθ=vm/vr\tan\theta = v_m/v_r

Sub-topics

6 pages

Practice quiz

Quiz
NEET Unit 2: Kinematics — Quiz
15 questions · pick the best answer
Q1

A projectile is fired at 60° to the horizontal with initial speed 20 m/s. Its time of flight (g = 10 m/s²) is:

Q2

A car travels half the distance with speed 30 km/h and the other half with 60 km/h. Its average speed is:

Q3

A body is dropped from a height of 80 m. The distance it falls during the last second of its motion is (g = 10 m/s²):

Q4

Two projectiles thrown with the same speed at angles θ and (90° − θ) will have:

Q5

Assertion: At the highest point of a projectile's trajectory the velocity and acceleration are perpendicular. Reason: At the highest point the vertical component of velocity is zero.

Q6

The distances covered by a freely falling body starting from rest in 1st, 2nd, 3rd seconds are in the ratio:

Q7

A boat moving with speed 5 m/s in still water crosses a river flowing at 3 m/s. To reach a point directly opposite, the boat should be aimed at an angle θ upstream where:

Q8

The velocity-time graph of a body is a straight line with positive slope. The body is undergoing:

Q9

A particle moves along x-axis as x = 3t² - 2t + 1. Its acceleration at t = 2 s is:

Q10

Range of a projectile is R when launched at angle θ. The range is also R when launched (at the same speed) at angle:

Q11

Rain falls vertically at 3 m/s. A man walks horizontally at 4 m/s. He should hold the umbrella at angle (from vertical):

Q12

A body is projected with a velocity of 40 m/s at 30° above the horizontal. Maximum height attained is (g = 10 m/s²):

Q13

The horizontal range of a projectile is four times its maximum height. The angle of projection is:

Q14

Assertion: Average velocity over a closed path is zero. Reason: Displacement over a closed path is zero.

Q15

Two cars A and B move with speeds 60 km/h and 40 km/h in the same direction. The velocity of A relative to B is: