Physics Lab

Escape Velocity

Escape velocity is the minimum speed at which an object projected from a planet's surface barely reaches infinity with zero kinetic energy left.

Concept

Setting total energy to zero (just escapes): 12mve2GMmR=0\tfrac{1}{2}mv_e^2 - \frac{GMm}{R} = 0.

ve=2GMR=2gRv_e = \sqrt{\frac{2GM}{R}} = \sqrt{2gR}

For Earth, ve11.2km/sv_e \approx 11.2\,\mathrm{km/s}; for Moon 2.4km/s\approx 2.4\,\mathrm{km/s}.

Derivation

At infinity KE_∞ ≥ 0 and U(∞)=0 ⇒ total E ≥ 0. Critical case E=0 gives ve=2GM/Rv_e=\sqrt{2GM/R}.

Worked Example

Mars: gMars=3.71m/s2g_{\rm Mars}=3.71\,\mathrm{m/s^2}, RMars=3389kmR_{\rm Mars}=3389\,\mathrm{km}. ve=23.713.389×106=5.03km/sv_e=\sqrt{2 \cdot 3.71 \cdot 3.389\times 10^6}=5.03\,\mathrm{km/s}.

Common Confusions

  • Escape velocity is INDEPENDENT of mass and direction of projection (gravity is conservative).
  • It's a minimum SPEED, not a velocity vector.
  • Air resistance ignored — real rockets need higher speeds plus propulsion.

Key Takeaways

  • ve=2vorbv_e=\sqrt{2}\,v_{\rm orb} for surface-orbit comparison.
  • Doesn't depend on the projectile's mass.

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