Rotational quantities — torque, angular momentum, angular velocity — are all defined using the cross product of vectors. Unlike the dot product (which gives a scalar), the cross product gives another vector, perpendicular to both inputs. It encodes both magnitude and sense of rotation.
Concept
The vector (cross) product of two vectors a and b is
a×b=∣a∣∣b∣sinθn^
where θ is the angle between them (0≤θ≤π) and n^ is a unit vector perpendicular to both, in the direction given by the right-hand rule: curl the fingers of the right hand from a to b; the thumb points along n^.
Key properties:
Anticommutative:a×b=−b×a.
Distributive:a×(b+c)=a×b+a×c.
a×a=0.
∣a×b∣ equals the area of the parallelogram with sides a, b.
In Cartesian components with unit vectors i^, j^, k^:
Area of parallelogram interpretation. Two vectors a and b at angle θ form a parallelogram. Its base is ∣a∣ and height ∣b∣sinθ, so area =∣a∣∣b∣sinθ=∣a×b∣.
v=ω×r. A particle at position r from the axis, with angular velocity ω along the axis, moves with linear velocity perpendicular to both: magnitude ωrsinθ (where θ is angle between ω and r, and rsinθ is the perpendicular distance from the axis). Direction is tangential, given by the right-hand rule.
Worked Example
Find a×b for a=2i^+3j^−k^, b=i^−j^+2k^.
Solution:
a×b=i^21j^3−1k^−12
=i^(3⋅2−(−1)(−1))−j^(2⋅2−(−1)(1))+k^(2(−1)−3(1))
=i^(6−1)−j^(4+1)+k^(−2−3)=5i^−5j^−5k^
Check perpendicularity:(5)(2)+(−5)(3)+(−5)(−1)=10−15+5=0. ✓ (a×b is perpendicular to a.)
Common Confusions
Cross product is not commutative.a×b=−b×a. Order matters.
Sin, not cos. Dot product uses cos; cross uses sin. Parallel vectors have zero cross product; perpendicular vectors have maximum cross product magnitude.
Right-hand rule is the convention for direction; left-handed would flip all signs.
Magnitude not enough. A cross product needs both magnitude and direction; always determine the direction.
Key Takeaways
a×b=∣a∣∣b∣sinθn^; direction from right-hand rule.
Anticommutative: a×b=−b×a.
∣a×b∣ = area of parallelogram with sides a, b.
Components: determinant of the 3×3 matrix.
Underpins torque, angular momentum, and rotational velocity in physics.